#pragma once
#include "scope.h"

struct InLiteral :
    public Scope
{
    char m_cLookAhead;
    char m_cEnder;

public:
    InLiteral(Scope* in_pxParent, char in_cStartChar);
    virtual Scope* process(Token& inToken, bool &bIsEndOfScope);
    ~InLiteral(void);
};
